Terran Stellar Navy › Forums › (OOC) Division Development › Units of time › Reply To: Units of time
24/01/2016 at 17:27
#4075
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Keymaster
Well, consider using a cycle and rotation. Several cycles could equate to a rotation. A long mission might last a few of rotations only, an average mission lasting a couple of rotations and something short being almost one rotation (i.e. several cycles).
It could be matched to something like rotating the officers on the bridge or something – officers have to last several rotations on intense missions (hence why we all feel fatigued at the end of the long ones).