Terran Stellar Navy › Forums › (OOC) Division Development › Removing Energy Consumption › Reply To: Removing Energy Consumption
24/11/2015 at 21:17
#2287
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sounds cool, if you can tweek systems a roleplay element may be to announce the ‘ravens impulse engines are due an overhaul soon’ and make the less efficient for a week or two. Or ‘the Hyrda has new phaser capacitors’ and tweek the damage up a bit for the week they’re new. Only 5% change max either way, it would make the proper ships feel more real than a stock battle cruiser etc. I guess this would only be if it can be modified in the mission script.