Now there is something I didn’t consider – energy-to-torp conversion. We’d effectively have infinate torpedoes. Though with the update Thom is working on, we’d be able to set required energy to above 1000 units, and therefore make it impossible to creating homing torpedoes.
For now though, how would infinite torpedoes chanhe our game play? We’d only be docking for heavier ordnance. Salvoes of homing torps would be pretty cool though.