Terran Stellar Navy › Forums › (OOC) Division Development › Regular News Updates/Communications Traffic
- This topic has 61 replies, 8 voices, and was last updated 7 years, 7 months ago by
Morlock.
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09/06/2017 at 23:33 #24739
Matsiyan
ParticipantMorlock has put his finger on something that ONI have been discussing in the last week or two. He would have no way of knowing that of course, but this is one of the reasons the three respondents to the thread are all ONI.
Morlock puts a fun new twist on it though and builds on what Fish has done a couple of times before.
ONI have been discussing how to bring the RP story background more to the foreground so people can feel more connected to the story and involved in the missions. We have all experienced that when you are a humble bridge officer on one ship, it is easy to miss or lose track of the wider story. Briefings tend to be a bit too brief sometimes. Hanging out in the Galley online or the Bar in the forums can help. Personal logs help, but they tend to be focused on one facet of the storyline, even though Mundy and I do try to illustrate the storyline as we go.
ONI have produced some internal summaries of the previous shift, but they were really aimed at keeping senior officers aware. I have had a go at drafting a summary of last shift, assuming it can readily be declassified, and the suggestion is that ONI read that out during next shift’s briefing.
The news reports would be a really flavourful alternative, but it would require a bit of dedication to a workflow because, generally speaking the info needs to be timely.
– Shift happens
– Audio logs published
– ONI summary/debrief published
– News bulletin scripted
– Voice acting recorded
– Editing, effects, music etc.
– Uploading for distribution
– Played during briefing (in fact perhaps technically before the briefing)09/06/2017 at 23:36 #24741Matsiyan
ParticipantHere is that draft report
09/06/2017 at 23:56 #24743Morlock
Participanti shoot shit and tell people what to do i don’t know anything else :p
excellent then! can ONI discuss and get back to me? i’m willing to do sound work on the back end, but i’ll need help with herding the cats. (IE i need a CO on this to keep things running smoothly)
10/06/2017 at 00:15 #24745Morlock
Participantif someone wants to record and send me that file as well as sound effects, and give me a script/direction and i could whip something up pretty easily.
10/06/2017 at 00:20 #24747Anonymous
InactiveI suppose I could handle the administration. I can send you a Dropbox link with a huge amount of sound effects as well.
10/06/2017 at 00:26 #24749Anonymous
Inactive@matsiyan Ah, so that’s how you reconstruct the missions for your logs. I always wondered.
10/06/2017 at 00:50 #24751Morlock
Participanti can totally help with other back end things, i just don’t want to be doing all of it (its always best to spread out the work and pass the bus test)
i have a Dropbox as well, link me up and i will add your technological distinctiveness to my own
10/06/2017 at 00:52 #24753Matsiyan
ParticipantThat and occasional screenshots plus manual notes. This is much, much harder when CO or CIC? Hence no logs. But maybe I can do ONI reports instead when I am on CIC.
I may be able to try recording that ONI report late tonight, but I think that could just be read out unless you have cool ideas for added sound effects.
The really cool part would be news reports. Let’s see what we can come up with over the next couple of shifts. After that I’ll be gone for the whole of July.
10/06/2017 at 00:56 #24755Anonymous
Inactive@matsiyan Why the whole of July?
10/06/2017 at 01:04 #24758Matsiyan
ParticipantVacation on the other side of the planet.
10/06/2017 at 01:48 #24760Morlock
Participantwhen you R&R you go hard man.
I think doing fleet communiques would be an interesting test to see how this can work, and if/when we smooth out the process we can talk about producing other content like UFP news alerts or what not.
10/06/2017 at 01:58 #24763Morlock
Participantjust so i’m not missing anything – did you guys want to do something for tomorrow? cause i have access to the sound files, so i’d just need voice and a script (so i can plot SFX, splice) and i could knock it out pretty easily.
10/06/2017 at 02:43 #24765Anonymous
InactiveI could probably help with that.
10/06/2017 at 03:56 #24767Morlock
Participantif someone can get me the vocals and plotting of sfx by 16:00utc at the latest then i bet i could have it done by game time.
really just take the script and mark down where what sounds should happen when, and i can mix it together and try and clean it up.
10/06/2017 at 06:55 #24771Matsiyan
ParticipantSorry. Could not get it done tonight and definitely not by 9 am tomorrow my time. But this is a great idea. Let’s try it!
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