Reply To: UI Controls mapping

Terran Stellar Navy Forums (OOC) The Mess Hall UI Controls mapping Reply To: UI Controls mapping

#6311
Matsiyan
Participant

Here are the relevant lines of the controls.ini for Helm and Science with the additions and notes

; ——————————————————————————–
; Notes for Logitech M570 wireless trackball
;
SCIENCE_SCAN_BUTTON = UI_INPUT_RETURN
; SCIENCE_SCAN_BUTTON = Mouse middle button mapped to ENTER

MAP_ZOOM_IN = UI_INPUT_UP
MAP_ZOOM_OUT = UI_INPUT_DOWN
; MAP_ZOOM = Mouse scroll wheel

MAP_MOVE_LEFT = UI_INPUT_KEY_A
MAP_MOVE_RIGHT = UI_INPUT_KEY_D
MAP_MOVE_UP = UI_INPUT_KEY_W
MAP_MOVE_DOWN = UI_INPUT_KEY_S
; MAP_MOVE = Mouse left drag

MAP_SELECT_CLOSEST = UI_INPUT_KEY_Y

MAP_SELECT_NEXT = UI_INPUT_KEY_U
; MAP_SELECT_NEXT = Mouse forward button mapped to U
MAP_SELECT_PREV = UI_INPUT_KEY_I
; MAP_SELECT_PREV = Mouse back button mapped to I

INCREASE_WARP_LEVEL = UI_INPUT_PAGE_UP
DECREASE_WARP_LEVEL = UI_INPUT_PAGE_DOWN

STOP_WARP = UI_INPUT_SPACE

TOGGLE_WARP_1 = UI_INPUT_KEY_1
TOGGLE_WARP_2 = UI_INPUT_KEY_2
TOGGLE_WARP_3 = UI_INPUT_KEY_3
TOGGLE_WARP_4 = UI_INPUT_KEY_4

JOY_WARP_1 = UI_INPUT_JOY0_BUTT0
JOY_WARP_2 = UI_INPUT_JOY0_BUTT1
JOY_WARP_3 = UI_INPUT_JOY0_BUTT2
JOY_WARP_4 = UI_INPUT_JOY0_BUTT3

HELM_TOGGLE_REVERSE = UI_INPUT_ESCAPE
HELM_TOGGLE_REVERSE = UI_INPUT_JOY0_BUTT4

HELM_REQUEST_DOCK = UI_INPUT_KEY_R
HELM_REQUEST_DOCK = UI_INPUT_JOY0_BUTT5

; Push-to-talk for teamspeak = UI_INPUT_JOY0_BUTT6
; Joystick mapped to CTRL for TS push-to-talk

TOGGLE_SHIELDS = UI_INPUT_KEY_Q
TOGGLE_SHIELDS = UI_INPUT_JOY0_BUTT7
; Artemis only recognizes joystick buttons 0-7
; ——————————————————————————–
; Joystick Logitech Extreme 3D Pro base buttons 8,9,10,11
; are mapped to the following keystrokes using the Logitech ls510 software
RAISE_SHIELDS = UI_INPUT_KEY_K
; RAISE_SHIELDS = UI_INPUT_JOY0_BUTT8 mapped to K
LOWER_SHIELDS = UI_INPUT_KEY_L
; LOWER_SHIELDS = UI_INPUT_JOY0_BUTT9 mapped to L

CONSOLE_ZOOM_IN = UI_INPUT_KEY_T
; CONSOLE_ZOOM_IN = Helm joystick maps button 10 to T
CONSOLE_ZOOM_OUT = UI_INPUT_KEY_Y
; CONSOLE_ZOOM_OUT = Helm joystick maps button 11 to Y

ANALOG_RUDDER = UI_INPUT_JOY0_AXIS0
DEADZONE = 0.0
MULTIPLY = 1.0
POWER = 1.0
ADD = 0.0
HIGH_BOUND = 1.0
LOW_BOUND = -1.0

ANALOG_YAW = UI_INPUT_JOY0_AXIS5

;ANALOG_THROTTLE = UI_INPUT_JOY0_AXIS1
; ——————————————————————————–
; this commented section should be uncommented if you have a joystick or yoke,
; and you want to climb and dive by pushing forward and backward.
ANALOG_CLIMB_DIVE = UI_INPUT_JOY0_AXIS1
MULTIPLY = -1.0

; ——————————————————————————–
; this commented section should be uncommented if you have a throttle on your joystick.
ANALOG_THROTTLE = UI_INPUT_JOY0_AXIS2
ABSOLUTE = YES
MULTIPLY = -0.5
ADD = 0.5

  • This reply was modified 8 years, 4 months ago by Matsiyan. Reason: Typo