Reply To: Disrupter Scout

#33038
Rakaydos
Participant

This was a straight copy/paste from a functional vesseldata file. I suspect WordPress sanitizes their inputs, mangling any code posted.

It is the approved version, though if we’re including the NPC stats enable, the primary beam’s damage should be about the same as the playerdamage. (the disrupter has a token damage in order to trigger node damage, since NPCs cant manual target)