I’ll have to agree with Quinn on this.
Science is a tricky one, as the role changes depending on the situation. In combat, all of their call outs (frequencies, special abilities) are short enough messages that repeating them as necessary is quick enough to not be annoying.
Outside of combat, that changes. They need to be just as tactically aware as the COs, if not more so. Unless ordered, they have the choice of what gets scanned. Glancing over the map to determine that can often reveal new information that the Captain needs to know.