Cool. I will probably have to join you for the duty shift at 21:00 UTC if that’s ok?
Science/Comms will have a large 3D radar, so situational awareness there will not be an issue. The only role without a large 3D radar is Engineering, and I am looking at including a small version there. It is good for the engineer to have an idea of which direction enemy fire is coming from.
We are planning to add electronic warfare to UNION, but probably post-launch (we are a small team and avoiding feature creep is very important). We are considering adding it to Tactical instead of Science, giving Tactical more options than simply shooting things.
@Solari: Sorry to hear about your hardware problems. We are dedicated to making UNION as scalable as possible, having it run well on on low and high spec machines, but there are limits to that as well.